span.changing-text::before { content: "Self-Empowered"; animation: animate infinite 8s; } @keyframes animate { 1% { content: "Self-Empowered"; } 40% { content: "Team-Oriented"; } 70% { content: "Cross-Genre"; } } Nicky Du is a All-Around Game Designer. Nix_Du is_a Self_Empowered All_Around Game_Designer nickydu.net Latest Updates Towers New World Off-Season Studio Work Experiences Tale of Bagua Demo Experiences +More Level Designer at Amazon Games (2023-Present) Game Producer at Dreamlit Games (2023) Level Designer and Producer at Tencent Games (2021-2022) All Experiences Indie Games +More Tale of Bagua (2023-Present) Early Access Bliss (2022 - Present) Level Whitebox for TLOU2 PvP (2023) Solarpunk Academy (2022-Present) Black Haven (2020-2021) All Games Blogs +More Designing 5 Levels… To Be Played At Once. Overlapped. (GGJ2023)February 15, 2023Learning the World While Surviving: Green Hell’s Metroidvania-Style Open World and Environmental StorytellingOctober 6, 2022Politics in Business: Port Royale’s Staggering Economic SystemsJuly 27, 2022 All Blogs Devlogs +More Tale of Bagua – Steam EA – PreAlpha 1.0.3October 23, 2023Tale of Bagua – PreAlpha 1.0.2July 4, 2023Tale of Bagua – PreAlpha 1.0.1February 15, 2023 All Devlogs Other Areas Brand DesignWeb & UX DesignMusic Resume Game Designer Contact Email LinkedIn TwitterInstagram
Learning the World While Surviving: Green Hell’s Metroidvania-Style Open World and Environmental StorytellingOctober 6, 2022