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span.changing-text::before { content: "Self-Empowered"; animation: animate infinite 8s; } @keyframes animate { 1% { content: "Self-Empowered"; } 40% { content: "Team-Oriented"; } 70% { content: "Cross-Genre"; } } Nicky Du is a

All-Around
Game Designer.

Nix Du is making
LEVELS DUNGEONS PROTOTYPES WORLDS NEW INTERACTION PVP MAPS INDIE GAMES AAA GAMES PUZZLES MISSIONS /
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Work Experiences

Tale of Time

The Last of Us Multiplayer Map: Midtown East

New World

Towers

Experiences /

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Level Designer at Amazon Games (2023-Present)
Game Producer at Dreamlit Games (2023)
Level Designer and Producer at Tencent Games (2021-2022)
All Experiences

Indie Games /

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Itch banner
Tale of Time (2025-Present)
Bliss
Bliss (2022 - Present)
Midtown
Level Whitebox for TLOU2 PvP (2023)
Solarpunk Academy
Solarpunk Academy (2022-Present)
Black Haven (2020-2021)
All Games

Blogposts /

+More

Designing 5 Levels… To Be Played At Once. Overlapped. (GGJ2023)

February 15, 2023

Learning the World While Surviving: Green Hell’s Metroidvania-Style Open World and Environmental Storytelling

October 6, 2022

Politics in Business: Port Royale’s Staggering Economic Systems

July 27, 2022
All Blogs

Devlogs /

+More

Tale of Time is at GDC Playbooth!

March 20, 2025

Tale of Time – V0.0.4

March 15, 2025

Tale of Bagua is on Chinese American Game Dev Summit!

January 6, 2025
All Devlogs
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Brand Design

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Music

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