Tale of Bagua – PreAlpha 1.0.2
Part Changes? Status Length 1 Chapter, 5 levels Mechanics Added QOL feature Core + QOL Visuals Improved Acceptable UI Improved Acceptable Narratives lacking Audio lacking Playable loop Yes, basic Previous Next
Tale of Bagua – PreAlpha 1.0.1
Part Changes? Status Length 1 Chapter, 5 levels Mechanics Core Visuals Greatly Improved Acceptable UI Improved lacking Narratives lacking Audio Reduced lacking Playable loop Yes, basic
Designing 5 Levels… To Be Played At Once. Overlapped. (GGJ2023)
Introduction Tale of Bagua is a 4D puzzle game developed by a team of three, in which the player overlays portals to access different times in the past. Portal effects are multiplied in the overlapped area, creating a kaleidoscope of historical events. Its idea was sparked on Global Game Jam 2023 and its demo was …
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Tale of Bagua – Demo
The first version of Tale of Bagua, created during GGJ 2023. Length 1 Chapter, 5 Levels Mechanics Core Visuals Basic UI Lacking Narratives Lacking Audio Basic Playable loop Yes Features Dimension crossing Each of the bagua mirror can create a dimension which reveals the past. The player can walk in and out of these dimensions. The …
Learning the World While Surviving: Green Hell’s Metroidvania-Style Open World and Environmental Storytelling
1100 words | 3 minutes | Spoilers Survival games got me obsessed again lately. A potential survival game designer role urged me to revisit this genre, so I went through a selection one by one: Green Hell, Rust, SCUM and No Man’s Sky. None of them made me feel like I was on a mission. …
Politics in Business: Port Royale’s Staggering Economic Systems
1300 words | 3 minutes Around fall 2020, when our new Game Design professor Alexander King introduced us to the system design world, I became interested in strategy games and trading games. I’m normally not a number person, but I still did the maths to beat the game. After spending 25 hours playing Port Royale, …
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Solarpunk Academy – NYC Pop-up Show
Yooo! If you’re reading this, I just finished the pop-up graduation show in the Parsons DT building. If you didn’t know about Solarpunk Academy before, you probably came to this page because you played the game earlier today! To be honest, I was super insecure about my project before the show, because Solarpunk Academy is just …
Solarpunk Academy – Alpha 1.0
Features After the Pop-up Show in Parsons, the Alpha Test of Solarpunk Academy is released! It includes: Known bugs Tips: If you can’t proceed to a new scene, press enter! Beta Version Expectation
Is Interactivity Art? An Analysis of Video Games’ Exclusive Artistic Value
2000 words | 5 minutes Introduction As digital technology has become more and more advanced, what virtual programs can provide to the mass market of consumers has been greatly enhanced. Video games, a form of entertaining computer program that was in constant expansion of both scale and variety over the past decades, have also become …
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